Duration

3 years (full-time)
up-to 6 years (part-time)
2 years (accelerated)

Starting Date

February, May, September, November

Tuition Fee

AUD 88,200 per full

Location

Sydney, Melbourne, Online

CRICOS

03389E

About the program

You’ll code, you’ll craft and, in the end, you’ll graduate with a portfolio like no other. Thanks to the partnership with Sony Computer Entertainment Europe (SCEE), you will develop games for PlayStation® platform through the PlayStation® First Academic Development Program. You will learn C++ and other coding languages and work with Unity and Unreal – the two main engines for game development. By the time you are ready to graduate, you will have collaborated with fellow programmers and game artists to create a commercially viable game.

The Bachelor of Software Engineering, Game Programming blends academic theory, research, and practice with advanced programming skills as applied in the game development industry. Throughout the course, the integration of theory and hands-on practice through to industry-standard productions will complement the development of investigative skills, and analytical, creative and critical approaches to problem-solving. In addition to practical skills, knowledge and design capability, the Bachelor of Software Engineering (Game Programming) also has a holistic approach to developing your individual attributes and abilities in ‘soft skills’ such as communication, commercial acumen, and understanding of business realities. This course was designed collaboratively with subject matter experts from Media Design School (Auckland, New Zealand), one of the top 3 digital design schools in the world.

Career opportunities

  • Gameplay Programmer
  • Game Programmer
  • Generalist C++ Programmer
  • Software Engineer

Interested? Get started today!

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